That’s more reliable than Chain Lightning’s random bounces and means you end up dealing more damage. Charged Bolts’ description might say it has a “random pattern,” but it basically affects any enemy in the area that you cast it in. We opted for Charged Bolts over Chain Lightning for a few reasons. Core Skill – Charged Bolts (Enhanced, Destructive Charged Bolts) The Enhanced version gives you an extra lash when you land a critical hit, and Glinting will reduce your cooldowns when you stun a foe. You should invest five skill points in this one. Basic Skill – Arc Lash (Enhanced, Glinting Arc Lash)Īrc Lash is an excellent skill with high critical chances and a quick animation that means you can fire off more attacks in quick succession. This way, you can stay safe even without relying on friends in multiplayer. They may be powerful, but they have no other buffer to help reduce damage taken, unlike the Necromancer and Rogue. While investing in two defensive skills might seem counterintuitive when abilities such as Hydra and Frozen Orb are right there, the Sorcerer needs a bit of additional help to stay safe. Our Sorcerer build includes a healthy mix of offensive and defensive skills, and while lightning is the build’s foundation, we included a few other skills to help defeat enemies with electric resistance. However, our electric build is best suited to help you through leveling and post-Lilith content alike whether you’re playing alone or with friends. Blizzard and flame builds work, albeit unevenly. ![]() Sometimes it is better to not think about a fight purely in terms of DPS unless you already have the means to keep the bad guy away from your face.The best Diablo 4 Sorcerer build for the endgame centers on lightning skills and the crackling energy they help create. The most important thing to remember about rays is that you need to stand still to cast them, making you that much more vulnerable. So trading Conflagration or Glass Cannon for Illusionist may be preferable over the long run as you cannot deal out DPS when you are dead. If you take Illusionist in this build, you will be doing a ridiculous amount of kiting but will still be free to pound the boss for long periods. The Mocking Demise mirrors do not provide particularly impressive DPS, but it's a free nuke from a defensive skill. The constant mirror images give the boss something else to fight while you nuke (yes, i said constant: your Teleport is giving you mirrors too now XD), and Frost Nova can aid in keeping the boss at a distance. My single-target DPS uses Magic Missile (Charged Blast), Ray of Frost (Snow Blast or Cold Blood), Mirror Image (Mocking Demise), Frostnova (Bonechill or Cold Snap depending on whether you prefer higher DPS or more CC), Teleport (Fragmented), and Energy Armor (Pinpoint Barrier).įor passive skills, I took Prodigy, Conflagration to augment your Sparkflint's damage**, and Glass Cannon (beware Glass Cannon - nearly all bosses can potentially 1-shot you with this active). (In hell & inferno difficulties you won't have a choice in this.) You're better off trading some DPS for defensive/CC abilities. Ray of Frost is the best choice for the boss fights that have few adds involved, but to be honest, most bosses in D3 don't really allow you to just nuke them endlessly. So to sum it up, assuming single target with no worries about survival here is a good start: Stretch time will provide a nice 10% increase to attack speed.Īrcane Dynamo, Conflagration, and Glass Cannon are going to be the passives you want to look at first. Slow time can be used to boost damage in several ways in addition to providing some defense. Conflagration will cause the Hydra to give you an additional 10% boost to your damage. The other Force and Conjuration spells are geared more towards AoE. Hydra is probably the best spell for adding additional single target damage for little mana. Sparkflint will increase both your attacks and provide shots of its own. A good primary is important to keeping the damage up while you regen mana.įor raw damage increase, Force Weapon is an obvious buff worth taking. If you are, then Electrocute is were you want to look for that. Magic Missile with Charged Blast is going to be your best single target Primary unless you are trying to trigger a proc of some sort. If you are doing hit and run, then Cold Blood will serve you better and leave you more mana to work with. ![]() Snow Blast is technically our highest DPS, but it takes time for it to ramp up. ![]() Your new question is fairly dependent on a lot of factors, but you want to start you build by looking at a combination of Ray of Frost (either Snow Blast or Cold Blood).
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